How Pixar’s Movement Animation Became So Realistic | Movies Insider

Pixar gets its characters to move and emote by building them rigs and filling them with controls that allow animators to give them unique expressions and movements. “Toy Story 2” gave them the ability to adapt and reuse rigs for multiple characters, allowing a wide array of characters of all shapes and sizes. In “Finding Nemo,” animators learned how to make fish show emotions despite their lack of eyebrows. Major breakthroughs occurred during “The Incredibles,” in which animators now had the capability to give humans muscles and skin that moved like the real thing, eventually allowing “Ratatouille” to stretch the human mouth far and control a character’s loose movements. Meanwhile in “Cars,” a new technology called ground locking let cars drive on a straight path, while new stretchy rigs were created for realistic octopus tentacles in “Finding Dory” and an especially dynamic dog tongue in “Coco.” Thanks to new features, like the ability to add tendons onto hands and a digital piano that played by itself, Pixar was able to show complex piano playing. None of it would have been possible without the animation and rigging breakthroughs that came before it.

Watch “Soul” on Disney+.

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How Pixar’s Movement Animation Became So Realistic | Movies Insider

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20 comments

  1. They didn’t put in the movie Brave, but I believe they got better with hair animation during that movie

  2. Animators don’t get enough credit for this. Absolutely mind blowing how they do this.

  3. This show was actually inspired by a middle school band teacher by the name of Dr.Archer. You can see the band room looked almost the same as his band room in his school. The schools name is Nathaniel Hawthorne or ms.74.

  4. Reminds me of my band teacher trumpet player he yelled and got mad but it showed he cared.

  5. That moment when motion capture isnt realistic enough for pixar higherups causing the lower animators to spend more time digitally moving a finger to a degree that the higherups approve of, making this “realistic” animation slightly comical.

  6. so… no one recognizes the programmer of those tools?? and the researcher(s) who developed the algorithm?
    crying in computer science