ARCADE SCAM SCIENCE not clickbait

Don’t feel bad. You don’t suck, the game makers do.
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2:39- Berlin- Andrew Applepie-
4:40- Q- Blue Wednesday –
5:10- The Ocean- Andrew Applepie-
7:37- Too Happy to be cool by Notebreak-

Summary: I built a machine to win an arcade game every time that was super accurate. In doing so I accidently discovered that this arcade game is totally rigged.

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20 comments

  1. why not make games slightly easier to win but jack up the ticket cost on items, just like video games

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  3. “I’m using advantage I might have created myself”… I’m gonna use it from now on (…no… i don’t have friends and situations to say that… :c )

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  6. I love how this isn’t known, I am a tech at a arcade and we have to program a “payout rate” to our games. Usually it’s around 30-40% of the time you can actually win. On the higher ticket or point games we actually do a 10-20% payout rate.

  7. Some people have their pictures up at a casino NOT TO BE LET IN. Mark has his pictures up in kids arcades NOT TO BE LET IN. That is so much cooler 😉😎😁

  8. at an arcade they put pounds on teddys so it was impossible to get them then a katen screamed soooo it was in looe 🕶️🤏😃

  9. Comment to their test at 3:54: I work with touch sensors on phones at their scan rate is between 4-8ms, and then Android introduces a bunch of latency on top of that. So the measuring device they used to clock their setup had a 4ms resolution at the very best and probably more than 8ms.